Tripp's MCFG for BO2
http://www.youtube.com/xoxoLightning

[POV]
cg_fov 80
cg_fov_default 80
cg_gun_x 1
cg_gun_z -0.1

[DEPTH OF FIELD]
r_dof_enable 0
r_dof_tweak 0

[LIGHTING]
r_dlightLimit 4
r_drawSun 1
r_diffuseColorScale 1.1
r_glow 0
r_glowusetweaks 0
r_lightTweakSunLight 14
r_lightTweakSunColor 1 1 1
r_skyColorTemp 25000
r_specular 1
r_sun_from_dvars 0
sm_enable 1
sm_maxLights 4
sm_polygonoffsetscale 2
sm_polygonoffsetbias 0
sm_polygonoffsetbias 0.5
sm_sunSampleSizeNear 1
sm_sunShadowScale 1

[HUD REMOVAL]
cg_draw2d 0
cg_centerTime 0
cg_chatHeight 0
cg_drawCrosshair 0
cg_overheadIconSize 0
cg_overheadNamesSize 0
cg_overheadRankSize 0
hud_enable 0
waypointIconHeight 1
waypointIconWidth 
waypointOffScreenPointerHeight 1
waypointOffScreenPointerWidth 1
waypointDebugDraw 0

[GRAPHICS]
cg_blood 1
cg_brass 1
fx_drawClouds 1
fx_marks 1
fx_marks_ents 1
fx_marks_smodels 1
r_aaalpha 2
r_aasamples 16
r_blur 0
r_detail 1
r_distortion 1
r_drawWater 1
r_fog 0
r_fog_disable 1
r_forceLod 0
r_lodBiasRigid -1000
r_lodBiasSkinned -1000
r_lodScaleRigid 1
r_lodScaleSkinned 1
r_normalMap 1
r_rendererinuse shader model 3.0
r_rendererPreference shader model 3.0
r_texFilterMipMode force trilinear
r_texFilterAnisoMin 16
r_texFilterAnisoMax 16

